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SM4RT:用于4D重建的级联前馈模型

SM4RT: Cascaded Feed-forward Model for 4D Reconstruction

Pang-Chi Lo · Jhao-Syun Lai · Tsung-Wei Ke

中文摘要

SM4RT 是一个多任务级联前馈模型,用于从 RGB 视频重建动态场景。现有前馈方法通常将几何重建与运动估计分开处理,且往往在单一坐标系中预测运动,需要额外考虑相机运动。SM4RT 按顺序求解这两项任务:先重建 3D 几何,再基于预测结构引导运动估计。通过将每个像素的 3D 运动表示在其对应相机坐标系中,SM4RT 降低了相机运动带来的歧义。针对真实世界运动标签稀疏的问题,SM4RT 引入弱监督损失,利用另一时间步的标注点位置约束未标注点的运动。在 Kubric、Waymo 和 Point Odyssey 三个动态场景数据集上评估运动估计,SM4RT 在多数指标上优于先前基线。另在五个动态场景数据集上评测几何重建,SM4RT 与最先进方法相比具有竞争力。该统一框架表明,将几何重建与运动估计级联结合不仅避免了性能权衡,还通过改进的几何推理提升了运动估计。

关键要点

  1. 01现有前馈方法将几何重建与运动估计分离,且单坐标系预测运动需处理相机运动歧义。
  2. 02先重建3D几何再引导运动估计,并将像素3D运动表示在对应相机坐标系中以降低歧义。
  3. 03引入弱监督损失,用另一时间步的标注点位置约束未标注点运动,缓解标签稀疏。
  4. 04在Kubric、Waymo、Point Odyssey上运动估计多数指标最优,五个数据集上几何重建具竞争力。
  5. 05级联框架避免几何与运动任务的性能权衡,并借几何推理提升运动估计。

解读

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原始英文摘要

arXiv:2611.08436v1 Announce Type: new Abstract: We introduce SM4RT, a multi-task cascade feed-forward model for dynamic scene reconstruction from RGB videos. While existing feed-forward approaches typically address geometry reconstruction and motion estimation separately--and often predict motions in a single coordinate frame that must account for camera movement--SM4RT solves these tasks sequentially by first reconstructing 3D geometry and then bootstrapping motion estimation from the predicted structure. By expressing each pixel's 3D motion in its corresponding camera frame, SM4RT reduces ambiguity arising from camera motion. To address the sparsity of real-world motion labels, SM4RT further incorporates a weakly supervised loss that regularizes unlabeled point motions using labeled point positions at the other time step. We evaluate motion estimation on three dynamic-scene datasets--Kubric, Waymo, and Point Odyssey--and SM4RT achieves the best performance on most metrics compared with prior baselines. We additionally benchmark geometry reconstruction on five dynamic scene datasets and show that SM4RT achieves competitive performance with state-of-the-art methods. Overall, our unified framework demonstrates that combining geometry reconstruction and motion estimation in a cascade not only avoids performance trade-offs but also enhances motion estimation through improved geometric reasoning.

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